Computing and Computer Games Technology: Shelfmarks
This guide brings together key resources to help you find information relating to Computing, Business Information Technology and Computer Games Technology courses.
BCU Library organises books and other items by topic using the Dewey Decimal Classification System (DDCS).
Knowing the shelfmark of topics related to the subject of your study will save you time finding books on the shelves.
Subjects and shelfmarks in the Curzon Library
Computing
- Artificial intelligence 006.3
- Cloud computing 004.36
- Computer architecture 004.22
- Computer hardware 004
- Cryptography 005.82
- Human-computer interaction 004.019
- Operating systems 005.43
- Open source 005.3
- Programming languages 005.13
- Systems analysis and design 004.21
- Software engineering 005.1
- Web design 006.7
Security
Information Systems
- Balanced scorecard 658.4012
- Business intelligence 658.47
- E-business systems 658.054678
- Electronic commerce 658.872
- Enterprise systems 658.4038011
- ERP systems 658.503
- Information systems 658.4038
- Markup languages e.g. XML 006.74 XML
- Programming languages e.g. Java 005.133 JAVA
Data
- Data analysis 510
- Data analytics 658.472
- Data mining 006.312
- Data structures 005.73
- Database systems 005.74
Computer Games Technology
- 3D Graphics 006.693
- Computer Graphics 006.6
- Corporate Social Responsibility 658.408
- Game Engine Programming & Design 794.81
- Mobile devices: programming 005.71262
- Rendering 006.6
- Unity 794.81
- Virtual reality 006.8
- Web Technologies 006.76
Networks
- Computer networks 004.6
- Neural networks 006.32
- Local area networks 004.68
- Network management 004.6068