Games and Animation: Books and e-books
Image Credit: BCU Assets
Books are an excellent way to broaden your knowledge or start researching a subject. As well as searching for books and e-books directly in the Library Search, there are multiple ways to discover relevant books:
You can also suggest new books, if we don't have something you're looking for.
Resource Lists
Resource Lists provides access to reading lists for your modules. You can search for lists using the module code, name, or your lecturer's name.
Individual items on the lists will take you directly to Library Search or to the full text for e-books and e-journals.
If you can't find your resource list, talk to your module leader or contact us at Library Chat.
How to access your resource lists (video)
Browsing Books
Looking for other books on the real or virtual shelves is another way to discover interesting titles. Look for the shelf marks corresponding to related topics. Online you can browse and search the e-book collections BCU has subscribed.
See the guide bellow for browsing books by subject:
Shelf Guide
- 3D Graphics 006.693
- Artificial Intelligence 006.3
- Computer Graphics 006.6
- Computer Networks 004.6
- Computer Systems 004.33
- Corporate Social Responsibility 658.408
- Data Analysis 005.74
- Game Engine Programming 794.81
- Games Design 794.81
- Mobile devices: programming 005.71262
- Open source 005.3
- Programming Languages 005.133
- Rendering 006.6
- Software Engineering 005.1
- Unity 794.81
- Virtual reality 006.8
- Web Technologies 006.76
If we don't have something?
When an item is not in stock
There are many options available to you when a book is not in stock:
- Reserve a book that is already loaned.
- If you found a book held by another library, you can request an inter-library loan.
- And finally, you may also suggest a book for purchase.